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Empire: Total War™ - The Warpath Campaign

📖 概要

The official Empire: Total War™ Expansion A new detailed North American Campaign Map expands the Empire: Total War experience, with 5 brand new American Indian factions, new units and technologies. Experience battles in the new Warpath Campaign and lead one of the 5 new factions in an epic war to defend your lands and drive out the...

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🇺🇸 英語の評価 賛否両論 (63%) · 104件

👍 Good

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While the game does feel a tad...disappointing, it's still worth getting as you learn how to use units in a different way. Most people here complain because they're far too used to the line-and-fire method generally used by thenormal factions in Empire: Total War. The problem with that is, you can't attack these heavily armed soldiers head on. This should be painfully obvious. You have to flank and sneak around. Imitate what the Native Americans did during this time period. The campaign has plenty of content and, although it seems to be lacking something that I can't quite put my finger on, it's well worth the fun and investment in getting.

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The natives are not overpowered as they are in the standard campaign. Because of this you really have to use weight of numbers and guerrilla tactics. Very good DLC.

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This DLC adds a very different sort of gameplay. In the beginning the natives are not really friendly to eachother, but later in the game they are all you got. All you got to do is survive because of the difference in warfare with the Western faction. The lack of the European and Indian map here is no con for me, because you will mostly never be able to conquer the world with the native factions. I enjoy this actually more then the normal game, which i have played too many times

👎 Bad

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As a Native American, and one that the game actually has in this DLC (Oneida) AKA a member of the Iroquois Confederacy this game does a really bad job of putting us in here. pretty sure CA didnt even talk to a single native person when making this, but i think some of the fault is just that they either didnt have the time or budget to really flesh it out. I am sure if something like this came out nowadays, there would be diverse play styles and factions for native people. like for instaince my tribe was the only member of the six nations that fought for the colonies (america) because our sister tribes attacked us after we declared netruality at the onset of the war (because we had both trade and military relations with both British and colonies). and when that happened the Iroquois Confederacy disbanded, so not sure why we are all bundled up as one entity for this dlc. same thing could be said of all the tribes being just one big single mass with no real Identity to set them apart. history lessons aside, from a purley a game play perspective, all tribes play the same, unable to use any distinct tactics other than mob rush the other colony factions, which even if your not a academic like me, was not how native people fought in combat. they start off extremly weak (which is not the case during this time period, the eastern tribes where very strong during this time period and had a lot of control over warfare and trade with the outside). honestly playing as them is a chore and not very fun, they add nothing expect another faction to steamroll over as when you land in America.

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Empire Total War’s Warpath campaign is a strong candidate for being the worst DLC campaign for a Total War game. The Warpath Campaign has a complete lack of content, terrible gameplay, and has clearly had little research put into it. The Warpath campaign is not even worth trying at its current price of free because it simply has nothing to offer. This DLC’s map is just an exact copy of the Americas section of the grand campaign as its own campaign, but with only indigenous factions as playable. This campaign is technically the first 19th century Total War game, but there are no special events, mechanics, technologies, or even characters that make that noticeable or special. The UI has its own native-like aesthetic, and there is tribal chanting music (recycled from Medieval 2: Americas DLC?), but that’s not much. All of the opening introductions lack narrations, and worst of all the factions all look and feel the same. This DLC takes away mechanics like tax management, and governments systems so its campaign is especially bare bones. Its so basic that there isn’t really much to mention. Its just so boring. The gameplay of this DLC is terrible and a lot of that comes from its lack of detail and content. Every faction not only looks the same but, plays the same. All factions primarily rely on cheap melee units like tribal levies, warriors, and some cavalry general unit. Due to weak economies, these units will be most of what is created and used by nearly every indigenous faction. These primitive units do well against the line infantry of the European powers due to melee units being powerful, but even fighting against Europeans is just fighting the same units over and over again. Some factions like the Pueblo are made special by being cavalry only factions, but that gets old fast. The gameplay is even more basic than then that of the base game and that is an accomplishment. The campaign is challenging, but its not enjoyable in the slightest. Expecting or even demanding that videogames be historically accurate is just silly, but there should be some accuracy so that the game at the very least captures the spirit of the era it claims to be representing. The historical accuracy of this DLC is especially abysmal even by the standards of videogames. Guns were widespread even amongst peoples on the western plains for at least a century by this game start date of 1783. Nearly two centuries earlier native groups like the Iroquois had even been able to equip whole armies with guns through trade and create empires that threatened the Europeans. The fur trade that made that possible is few decades away from reaching its height so there is no reason for every native faction to be relying on stone age axemen and primitive bows for most of the game. Its so anachronistic that it should be no surprise that there are many negative reviews from people who are offended. This DLC magnifies every problem with Empire Total War. It lacks content, has bland gameplay, and has atrocious historical accuracy even by video game standards. It also still has all of the bugginess, glitches, and AI problems of the base game. Its absolutely awful.

投稿日
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The only true content pack released for Empire Total War adds in a standalone campaign with Native American tribes that have to rely on guerrilla tactics to overcome the technologically superior Europeans. Unfortunately bugs that were never fixed and the extreme limitations of the Total War AI makes for a somewhat disappointing experience. While not being able to lean on the standard line infantry tactics or the regular ETW game presents a number of interesting tactical options this is only really achieved in the early game as the late game becomes more of a bogged down slug fest as you are forced to outnumber the enemy in most battles and sitting around, watching as your units slowly killing the superior melee units of the Europeans does not make for intriguing game play. As a part of the Definitive Edition this should be easy to recommend as simple a bunch of extra features for the main game but the fact that it was not that great of an experience to begin with coupled with the annoyance you have from realizing that in making the Definitive Edition the developers did not take the opportunity to fix any of the bugs that have plagued this expansion since release means it can only ever earn a thumbs down.

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Empire: Total War™ - The Warpath Campaign

Empire: Total War™ - The Warpath Campaign

¥ 548
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日本語日本語未対応
開発元CREATIVE ASSEMBLY
発売日2009年10月5日
日本語レビューレビュー不足 (0%)
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