A DLC so good that it inspires the entire plot of Dishonored 2. If you played Dishonored 2, but never the Dishonored 1 DLCs, you are missing a vital part of this game franchise
Dishonored: The Brigmore Witches - レビュー・評価・同時接続数
📖 概要
Continue your journey as the legendary assassin, Daud, in Dishonored: The Brigmore Witches. Access Daud’s weapons, gadgets, allies and supernatural abilities once more, and bring his twisted narrative that began with The Knife of Dunwall to a close.
⭐ 日本語レビュー(0件)
💬 共感が多いレビュー
👍 Good
A quest expansion for our side-adventurer. This bit of fluff gives you more storyline & some new scenarios to sneak through. Plays through in about 6 hours, and is of the same quality as the campaign.
Just like TKOD, its better than the base game. But just so you know, it can get a bit confusing in the witch house.
👎 Bad
Not really bad but not worth the "Overwhelmingly Positive" status, imho. The story premise is good but everything except for the last 40 minutes is uninteresting filler. They should've focused a lot more on the witch part of the story and a lot less on the generic gang war part that wasn't even in the main game. Gameplay is the same with the previous DLC. If sole gameplay is enough for you, you'll love it but don't expect any spice from the story until the last mission.
Highly simplistic writing (Metheshda's trademark), annoying enemies (the witches with their special powers and immortal dogs along with large open spaces really, really annoyed me. Felt like a cheap, generic FPS with poorly designed weapons).I'd recommend playing this on the highest difficulty but the way the witches gang up on you and how the Adrenaline trait is severely broken (why does my screen turn red? Can't see a thing. How come enemies can kill me when I'm stuck in adrenaline-attack mode?) I'd say, go with a lower difficulty. I do like the way that it picks up from the previous (horrible) DLC but I couldn't be bothered finishing this one. Your choices have almost no consequences, the characters are extremely one-dimensional and the fetch-quest-like missions soon start to feel like a chore. Also, why don't I care about Daud? I know he wasn't a very nice person and I also know that I killed him. Why would I want to play as this guy? I don't. The story doesn't add any new angles to the story and Daud himself is unnoteworthy. I actually forgot about him in the main campaign until he captured Korvo and then I was suddenly reminded that he was one of the assassins. I really see no point in playing the nice guy when Daud was ultimate evil in the main campaign. Makes no sense. Misunderstood mass-murderer? Whatever. Go hire real writers. Once again the 'improvements' to the game aren't added to the base game which is a missed opportunity.
Compared to The Knife of Dunwall, this DLC has: [*] Oversaturated characters that make it seem like they're one dimensional [*] A very linear story [*] Obviously hidden treasure [*] An unbelievable amount of handholding [*] Too colorful visual design [*] Factions do not blend with each other, like Overseers and Guards [*] A lot of bugs regarding body counts in the end Overall, I wouldn't recommend this DLC because of how linear this is, but if you like Knife of Dunwall like I do, you'd want to complete this for Achievements and story completion.
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