A light Adventure with many fun Quirks, insane difficulty Spikes, Looot everything, Steal everything and become a Dragon knight... if you enjoy RPGs and Some thing similar to Fable...its for you, Mechanics and way Around the world takes a few hours to get into and leveling up is as easy as Releasing three Pigs.
Divinity II: Developer's Cut - レビュー・評価・同時接続数
📖 概要
Dragons: they have been hunted, they have been slain, but now the hour to strike back has come.
⭐ 日本語レビュー(0件)
💬 共感が多いレビュー
👍 Good
I'll base this review when I played this on Xbox 360 version years ago. Dungeon crawler all the way, some oddball humor about , consequence choices, skill consequences, can be very hard, and stat caps can be reached so it is better to spread it out in defenses. Note I play a fast archer with a necro minion, could be one shotted. When I played briefly on PC, this game does have console commands, but keep in mind it game breakingly fun as it could be, but nonetheless there are those option(though I might not remember as well.). Overall fine game from the 2010s, but this studio went on to make Bladders gate 3- don't think we'll see this type of game for a long time.
This is an older, very simple action RPG. Combat as a mage was more engaging than I expected since your character is pretty nimble and can do backflips while shooting magic arrows, but the combat does lose interest over time since it eventually just settles into repeating the exact same moves. Enemy variety is poor since they are pretty much just melee, ranged archer, and ranged magic, regardless of what they look like. The story was barebones and wasn't interesting enough for me to actually continue into the DLC after beating the main game. If you do play, install the player made patch off of nexusmods to help reduce crashes, but you'll still have crashes anyway, so save often. I'm barely giving this a recommend since it was interesting enough to play for 24 hours, but I can see that a lot of people would bounce off this game and not have fun in it.
👎 Bad
Basic action rpg with little depth or substance. Act 1 zone, broken valley, has its charm and i kept playing the game in large part thanks to it - but the juice wasn't worth the squeeze. Setting, characters, story, gameplay - most of it falls off as you progress, especially in later acts. The main plot is undermined by a cartoonishly evil antagonist who doesn't even play the part in an entertaining manner. If you're going to go for it, go all out - as it stands its just poorly written dialogue and plot progression with no redeeming points. I can only imagine Larian gave the job of writing this forgettable mess to the elementary aged children of the development team. The majority of dragon combat is a boring slogfest, punctuated only by several encounters where you will die over and over again due to the sheer number of enemies and unavoidable damage. tl;dr there are aspects to be praised - but overall its simplistic gameplay, poor writing, nonsensical plot progression, nonsensical antagonist, boring, repetitive combat lead me one conclusion - its not a game worth investing your time into.
I loved this back when it came out, and it still has good humor, but from my replay in 2026 I concluded that it's aged horribly. The graphics are meh, the gameplay is repetitive and controls are terribly unresponsive, the missions are confusing with no guidance on where to go or how to progress, and the difficulty curve just feels like an interactive spreadsheet. The only ending is absolutely horrible no matter what you do in the game. It's an early effort from a great developer, and I heartily recommend you ignore it completely in favour of other games which are more fun, better made, and more satisfying to play.
The cinematics doesn't work, I tried proton and proton-ge
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