The coins are okay. They have an affect, but is is very hardly noticeable. Kind of upset this isn't included in the "Gold Edition" nor the season pass. Out of the five coins, this is one of the few that are relatively useful.
Reload Coin & Madhouse Mode Unlock - レビュー・評価・同時接続数
📖 概要
・難易度「Madhouse」が選択可能になります。 ・「充填のコイン」を入手できます。
⭐ 日本語レビュー(0件)
💬 共感が多いレビュー
👍 Good
they're really helpful and good. Especially if you've already played the game 100% through before on a different platform... get the bundle!
It just slightly increases your reloading speed and unlocks Madhouse mode.
👎 Bad
I honestly do not recommend to buy these unless like me you are getting them purely to encourage the franchise and for "collection" sake, since I already 100% this game and its DLCs back when they came out. As you'll see they barely change anything at the end of the day except for the reload one that is kinda "ok" if you obtained both stabilizers during your playthrough. Otherwise they are not worth the valuable space they take at all. ===================== NON-DLC Passive Items (For comparison) Assault Coin - 15% Increased Damage (During Madhouse mode only) Iron Defense Coin - 15% Decreased Health Loss (During Madhouse mode only) Walking Shoes - 30% Increased Walking/Crouched Speed Essense/Secrets of Defense - Each adds a flat 12.5% Damage Resistance to Blocking (Normally 75%) With both Defense Unlockable Items, no damage is taken from any guarded attack. (75% + 12.5% + 12.5% = 100%) ------------ THIS DLC Passive Coins Attack Coin - 6% Increased Damage Defense Coin - 6% Decreased Health Loss Instinct Coin - 6% Increased 'Instinct Damage' Reload Coin - 6% Increased Reload Speed Universal Coin - 2% Increased 'Instinct Damage', 2% Increased Damage, 2% Decreased Health Loss Multiple coins are additive, e.g. having 1 Defense Coin, 1 Iron Defense Coin, and 1 Universal Coin will decrease damage taken by 23%. (6% + 2% + 15% = 23%) With both Stabilizers and the Reload Coin, Reloads are 48.4% faster. (1.4 x 1.06 = 1.484) ===================== Here's the link to the source of the info. I'm posting this as a review for the reasons mentioned above and because also that info was way too hard to find for what it is so I wanna save some time and money for other people. https://gamefaqs.gamespot.com/boards/191629-resident-evil-7-biohazard/76931349
I have two reasons for disliking the coin DLC's. They just weren't included in the season pass. And they weren't actually worth much overall. Those are the two main reasons for my anger. I do like the base game a lot, It's simply good. And that's why I bought all of the DLC's for it. Some of the main DLC's I even really enjoyed. But these five coin DLC's were just worthless. Each coin works as a very tiny cheat of sorts. In order to use it, you have to simply carry it. Each of the coins takes one inventory space. And therefore: They kind of get in your way. You just need inventory space in this game. Carrying coins around is irritating honestly. And I mean...Sure, the coin boosts are nice. But having space in your inventory is nicer. I can't recommend any of these five coins. You probably wouldn't use them anyways. The inventory space is just more valuable.
Microtransaction Review This type of DLC is the exact kind i absolutely hate. Not only is this a single player game and you buy solely an ingame advantage and unlock a difficulty you get after beating the main game. I grabbed them and carried them around until i found by another guy what the increased values are for each coin. Attack Coin - 6% Increased Damage Defense Coin - 6% Decreased Health Loss Instinct Coin - 6% Increased knockback rate. Reload Coin - 6% Increased Reload Speed Universal Coin - 2% Increased knockback, 2% Increased Damage, 2% Decreased Health Loss Meaning they are absolutely useless unless at tops in highest difficulty stacked with other coins. But i beat the game already without any coins so it doesnt really help that much. Avoid, its almost as bad as the tons of costume DLC´s they add in their RE games.
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